Author Topic: Martial Arist Unchained  (Read 1578 times)

Offline EeveeandAbsol

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Martial Arist Unchained
« on: July 08, 2015, 01:07:10 AM »
Unchained Martial Artist (Incomplete)

Martial Arts Master

At third level, a Monk may use their Monk level in place of Fighter level when choosing feats.

Pain Strikes

At fourth level, the Martial Artist puts their profound knowledge of their body to effective use. The Monk's Unarmed Strikes increases their Critical Threat Range by one step (Becoming 19-20/x2), increase the DC of their Stunning Fist and Quivering Palm strike by 1 point.

At 8th Level, the Critical Threat Range of unarmed strikes increases by one more step. Becoming 18-20/x2.

At 12th Level, the Critical Multiplier of unarmed strikes increases to x3.

At 16th Level, the DC of Stunning Fist and Quivering Palm increase by one more point.

At 20th Level, the Critical Multiplier of unarmed strikes increases to x4.

This ability replaces the Unchained Monk's Still Mind and Ki Power abilities.

Extreme Endurance

At 5th level, a martial artist gains immunity to fatigue. At 10th level, he also gains immunity to exhaustion. At 15th level, he gains immunity to stunning. At 20th level, he gains immunity to death effects and energy drain.

This ability replaces Purity of Body as well as Perfect Self.

Style Strikes

When a Martial Artist uses Flurry of Blows, they gain the option of two different Style Strikes.

Exploit Opposition: A Monk may make a Wisdom check (DC 10+1/2 Target's HD) against a target he has struck. If successful, the Monk gains a bonus to AC, Reflex Saves, and Sense Motive checks equal to 1/2 Monk level against the target he chooses until the end of his next turn. This action requires that the Monk hits his target as well as sacrifice one of his Flurry Attacks in addition to the save. This Style Strike replaces Defensive Spin and cannot stack with itself.

Exploit Defenses: A Monk may make a Wisdom check (DC 10+1/2 Target's HD or 10+Object's Hardness) against a target he has chosen in place of one attack during Flurry. If successful, the Monk gains +2 to Attack, as well as ignoring the target's DR and Hardness until the end of his next turn. This Style Strike replaces Shattering Punch and it cannot stack with itself.

Physical Resistance

At 7th level, a Monk gains the ability to reroll a save which to avoid Ability Score Damage, Ability Drain, or temporary ability score penalties. If they suffer from such attacks, either by failing a save or being denied one, they may reduce the penalty by 1 (To a minimum of 1). This ability to reduce ability reduction is increased by 1 for ever 3 levels beyond level 7.

This ability replaces Timeless Body as well as Tongue of the Sun and Moon.
« Last Edit: July 08, 2015, 10:44:47 AM by EeveeandAbsol »